EssentialsX
The backbone of comfortable play you'll know from almost every survival server. With /sethome you save a home right where you stand and return to it any time with /home — you can keep several, each with its own name (three by default, more for VIPs). You reach a friend with a polite /tpa <player> request they confirm first (/tpaccept), so you never teleport anyone against their will. You jump to public warps (/warp), and when you fall in a fight or down a ravine, /back returns you to exactly where you teleported from. On top of that it runs a whole economy — your own wallet (/balance), sending money between players (/pay) — plus lots of small touches around chat, mail and AFK. Here it's tuned for real survival: teleports cost money so travel actually matters — /back, /home and /tpa are paid from your account, while warps and spawn are free. A new player starts with a little cash and earns the rest by playing and trading.
How to use
- 1Save a home where you stand: /sethome (or several named homes: /sethome <name>).
- 2Return any time with /home (with multiple homes, /home <name>).
- 3Teleport to a friend by sending /tpa <player> — they confirm it with /tpaccept.
- 4Jump to a public spot with /warp <name>; after a teleport /back returns you to where you came from.
- 5Check your money with /balance and send some to a friend with /pay <player> <amount>.
Teleports aren't free here — /back costs the most, /tpa and /home a good bit less, while /warp, /spawn and saving homes (/sethome) are free. If you run out of money the teleport simply won't fire, so keep a reserve and earn through trade. And /tpa only sends a request — the other player must accept it (/tpaccept) before you're teleported.